
NEWS


• Anti-cheat improvement to fix the random anti-cheat kicks issue.
• Fixed bug when the AFK timeout values reset after player's respawn. Because of the bug, many AFK players were not kicked in session.
• Demolition was added to Versus to be concurrent with the Demolition mode event.
• Improved server stability.

We’ve received a lot of requests to add the Barricade mode as a regular Versus mode.
Okay then. Barricade was added to Versus, alongside Escort, TDM, and Conquest, just now.


For those who experience unjustified anti-cheat kicks, here's a quick fix.
Solution # 1
RMB on Shatterline in Steam > Properties
Go to the Local Files > Verify integrity of game files

Patch notes:
• Updated anti-cheat.
• Fixed crash that happened in TDM at respawn.
• Improved party system stability.
• More server territories: Seoul, Mumbai, Ireland, London, Northern Virginia, and Northern California.
• Blueprint economy changes:
• • crafting cost was reduced to 300 Blueprints;
• • a cap for the maximum number of unspent Blueprints was introduced (current setting: 700 Blueprints).
• Game task fixes:
• • A new daily task was added: Kill 20 opponents in PvP. Rewards: 7 blueprints.
• • “Slayer” (Kill Elite enemies with assault rifles) and “Watch Them Burn” (Kill exploding enemies in Coop): fixed issue when some enemies failed to be included into the task progress.
• • “Satisfactory,” “Phenomenal,” and “Impressive” Expedition tasks: fixed issue when primary objectives failed to score as completed at times.
• • “Butt-Kicker” (Kill an enemy with a low kick in PvP), “Brisa: Trapper” (Kill enemies with Glass traps in Coop), “Brisa: Pranker” (Kill enemies with Glass traps in PvP), and “YOLO” (Kill two enemies with melee in a single spawn) turned out to be too difficult to achieve and thus were disabled.
• • “Ultimator Extraordinaire” (Kill multiple enemies with Ultimate ability in PvP): fixed issue when ultimate kills failed to be included into the task progress.
• • “Successful operation” (Complete any Coop mission): fixed issue when Expedition didn’t count in the task progress.
• • “Ram: No Axe Wasted” (Collect a Throwing axe when you miss your target): fixed issue when the task failed to progress.
• • “Hunter” (Kill enemies with shotguns) and “Precisely” (Kill enemies with shotguns in PvP while aiming): fixed issue when sniper rifle kills were counted instead of shotgun kills.
• • “Professional” (Kill enemies with sidearms while aiming): fixed issue when assault rifle kills were counted instead of sidearm kills.
• • “Firefighter” (Kill Glass hounds) was too difficult to complete single handedly, so now the task scores the hound kills by the whole team.
• • “Event killer” (Kill enemies in Event modes): fixed issue when some events fail to register in the task progress.

The patch is LIVE!
The crux of today’s update is the updated anti-cheat and changes in the Blueprint economy.
Anti-cheat update was our top priority as the abundant reports about cheaters in the game had us very worried. It took us some time to update it due to technical difficulties we had to overcome.

We read all your critical feedback regarding the high crafting cost of 450 Blueprints. We agree with you: the crafting cost turned out to be indeed too high.
It will be reduced in the nearest days.
Kindly refrain from crafting weapon modifications until then to save your Blueprints.

Patch 65.3 is available for download.
• Fixed issue when the server territory list resorted in alphabetical order after a game session.
• Fixed issue when some objects were totally black on Nvidia GTX graphics cards.
Kindly check your server list after the update.